Gladiator
How it works
Players have a limited number of lives, depending on their level. Attempt to be the last remaining Gladiator by eliminating all opponents.
The number of lives that a player begins with depends on their level. The higher the level, the fewer starting lives. When Zapped, a player is deactivated and a life is lost. When all lives have been exhausted, the player is eliminated from the mission.
Additional lives can be gained by Zapping opponents, and by destroying the Towers.
Notes:
- Individual, team or partners.
- The visible LED on the back of the phaser will begin to flash faster when the player has six lives remaining. The faster the flashing, the fewer the lives remaining.
- This mission will automatically end when the time limit has expired or only one player (team) remains.
- All players are deactivated by a single shot from an opponent.
Scoring
Event | Score | Lives Gained |
Zap opponent | 100 + 10 x level diff. | 0.25 + 0.04 x level diff |
Zap own team | -50 | 1 Life Lost |
Destroy Broadcast Tower | 1001 (Enemy) or 801 (Neutral) | 5 |
Starting Lives
Level | Lives |
1.Recruit | 30 |
2. Guard | 27 |
3. Private | 23 |
4. Sargeant | 20 |
5. Commander | 17 |
6. General | 15 |